Archive for the ‘Where 2.0’ Category

MobZombies

23May07

Just stumbled across this project: Mobzombies – a terrifyingly mobile game. The project uses accelerometer and compass hardware to control an arcade-style game on a Sony UMPC. It will be featured on Where Fair of this year’s Where 2.0 conference. Another fun – geekish, but fun – example of blurring the boundary between virtual and […]