Archive for April, 2007

I thought I’d open up this post to collect issues, bugs and feature requests for the FONFinder. I’ll update it over time. Drop me a comment if there’s something on your mind about FONFinder. There are currently issues with special characters. Especially the Umlauts are a problem as they are quite common in German/Austrian street […]


Without much further ado – I’m releasing my newest geek-project into the wild: a first version of the FONFinder can now be seen and tried at fonfinder.mobi. UPDATE: I’ve started to collect and track issues, bugs and feature requests here. Drop me a comment if there’s something you want to let me know! For those […]


FONFinder News

18Apr07

Wow, news about FONFinder is spreading faster than I expected! Ogle Earth has mentioned me in this recent blog entry, less than a day after my original post! Now that, of course, puts me under pressure to finish FONFinder even sooner! And with some style 😀 I’m currently in the middle of designing graphics and […]


It’s been a while since my last private, spare-time-wasting geek development project. In fact, it’s been so long that I even closed down the no.5 geekvault in the meantime! (It’s the no.5 blog’s equivalent to Google’s Google Labs – sorry for the shameless exaggeration 😀 ) But now, after all these months, I’m back! Working […]


Nokia is gearing up its promotion activities for the release of the N95: Check out this hilarious online commercial for their ultimate GPS-/Wifi-enabled, Location-API/SVG-API/SIP-API/M3G-API-supporting multimedia computer!


Check out C. Enrique Ortiz’ post on mobile widgets and the ‘next battlefront for mobile applications’ – the idle screen! I couldn’t agree more on this recently favourite topic of mine (just in case you haven’t noticed yet 😉 ) Featured on this week’s Carnival of the Mobilists.


The Shroud is a multiplayer role playing game for mobile phones currently nearing completion. The game will come with a special ‘GPS challenge’ game mode that incorporates users’ real-world location into the gameplay: ‘Challenges’ placed at random GPS locations nearby must be found and completed by physically moving there. YourWorld games, creator of the game, […]


It’s one of those ideas that appeal to the geek in me. Found at Ogle Earth: While everyone is speculating about Google’s possible plans to turn Google Earth into a metaverse like Second Life, a clever Second Life/Google Earth mashup instead goes the other way round – and adds virtual globe browsing to Second Life! […]